Web Consulting

Apart from being an artist, I'm also a pretty decent coder, I work professionally as a software developer at a company called Streamingbolaget where I foremost work on front-end solutions.

That said I'm always open for doing jobs aside from my day job, so this page will give you some insight into the technologies that I master, with some showcase examples and descriptions. Just click on one of the tech icons to get more info about my experience in the field. And if you think I would be the right person to help on your project, write me a couple of lines and we'll take it from there!

Front-end/Web


  • HTML5

  • CSS3

  • JavaScript

  • jQuery

  • AngularJS

  • CoffeeScript

Server/Application


  • PHP

  • MySQL

  • Redis

  • Go

  • Node.js

  • JavaSE

Frameworks/CMS


  • Laravel

  • Symfony

  • CodeIgniter

  • Wordpress

OS Experience


  • Windows

  • Linux

  • OS X

Application Experience


  • Photoshop

  • Illustrator

  • Eclipse

  • Inkscape

  • Blender3D

Portfolio

Here follows a small collection of things I've managed to do during the years of programming. Sadly most of the things I've done that is online is related to my day job, so I can't show off all things.

I tend to see game development as a pinnacle of development, so the games I've made during the years will be a good base to showcase my ability, there might come other things at this spot in the near future though.

Zombie Grinder

Zombie Grinder is a HTML5 game that takes full use of the canvas element, together with my own HTML5 JavaScript GameLibrary CGL (CanvasGameLibrary). It's one of the things that drives most traffic to my domain with a steady +1000 hits a month.

This game was developed for desktop, so I haven't made it available for mobile devices, and when I made it I actually didn't own a smart phone, so I wasn't able to really test it on anything other than desktop. So keep that In mind while giving it a spin

Sorry, the game is only available on desktop!

I did everything in this game, graphics, and coding, sadly I didn't manage to finish it as other things took on my attention. Might polish it up one day with some sounds and cool splatter effects.

I did the graphics in photoshop, and the coding through Eclipse.

Cthulhu Breaker

Cthulhu Breaker was written and created during a period when I didn't have any internet access. I got so productive I almost scared myself!

CB is written i Java using the Slick2d game library (that is a 2d OpenGL lib based on LWJGL written by the Java game developer guru Kevin Glass).

Graphics was made with Photoshop as usual, and all music is by yours truly

Cthulhu Breaker is available as a jnlp executable, just click here and run the file and you're good to go. Sadly I have only made it work on Windows, as I didn't have any Linux or OS X systems to test it on during development.

But fear not, for those sitting on a mac or linux machine, I managed to do somewhat of a port to JavaScript as well, check it out bellow!

Sorry, the game is only available on desktop!

Ludum Dare 22

As a last example, let's check out some speedy game dev stuffs, I managed to make a contribution to the well known Game Jam Ludum Dare a couple of years back, namely round 22

The theme of that round was "Alone", so what better than to do a game based on my favorite Lovecraft novellette "A Whisperer In Darkness"!?

The game used CGL as game engine and was made from start to end in 48 hours. I didn't manage to get a good game mechanic going sadly, so it's purely a game of chance at this stage. Still, them sound effects are hilarious!

I steped away from my usual graphics zone and made this a retro game, doing pixelgraphics with the great pixel editor Graphics Gale

Sorry, the game is only available on desktop!

I will try to update this page with more stuff in the future, I will ask permission to use things that I do on my day job as it represents the most recent of my dwellings on web technology. But I hope you'll be able to form a somewhat clear image on my knowledge using this site and the games I've showcased above.